Auth · AI Platforms · Games

STEVEN
MYERS

Hey there. I like to hack on things that make the world a little more interesting. I build security tools, AI platforms, and games. Founder of Larken Labs.

Open to hearing about engineering roles and consulting opportunities
8+ Years Experience
Larken Labs Intelligence Engineer & Founder
IU Computer Science, 2017
Projects

Things I've Built

Security LIVE

Wedjat

Green means go.

An AI-directed red team lab: it proves how an attacker reaches a target, hop by hop, and keeps every step so the path can be replayed and closed.

PythonBashClaude CodeMCP
2026 Visit ↗
Music LIVE

MicroFreak Trainer

16 steps to a song.

Learn real songs on the Arturia MicroFreak, with exact sequencer entries and a falling-notes practice mode that streams to the hardware over Web MIDI.

Vanilla JSTone.jsWeb MIDICanvas
2026 Visit ↗
Music

Ampere

See the sound.

An audio visualizer that points at a mic or system loopback and renders the sound live, in the browser or as a frameless desktop overlay.

Vanilla JSWeb AudioCanvasElectron
Platform LIVE

Encore

Tickets + New ticket
IDTitlePriStatusUpdated

Tickets, wiki, and CI/CD in one app instead of three browser tabs. MCP-native, so a coding agent reads and writes the same boards you do.

TypeScriptBunHonoNext.js 15React 19PostgreSQL
2026 Visit ↗
Design LIVE

Design Showcase

Web design for local businesses, pitched as five different directions per client instead of one safe guess. Shown here: The Beauty Bear, in editorial, horror-glam, and neon-poster takes.

HTML/CSSCanvasCaddy
Game LIVE

Rotten Soup

Rotten Soup gameplay

A roguelike that runs in the browser: procedural dungeons, turn-based combat, and permadeath when you get greedy.

Vue 2PixiJSrot.jsVuetify
2017 Play ↗
Lab LIVE

Procedural Generation Lab

Procedural terrain rendered by hydraulic erosion simulation

Write-ups on procedural generation with the Godot sim embedded right in the page. Move a slider and the terrain regenerates while you read.

Godot 4GDScriptWebGLHTML/CSS/JS
Tool LIVE

Extended ASCII Previewer

Extended ASCII Previewer UI

Slices a CP437 tileset into all 256 glyphs with live recoloring, so you see exactly how characters render before wiring the sheet into a game.

Vue 2PixiJSVuetify
Game

Godot Projects

RL agent woodcutting

Godot 4 prototypes: water shaders, procedural terrain, RL agents that gather resources.

Godot 4GDScriptGLSL ShadersRL
2018 GitHub ↗
Game IN DEV

FluidDuel

FluidDuel GPU fluid sandbox

A two-player game where you flood the board with your color. The fluid is real-time physics on a compute shader.

Godot 4GDScriptGLSL ComputeGPU Fluid
2026
Experience + Stack

Where I've Worked

Cisco – Duo Security
November 2022 – July 2026
Software Engineering Tech Lead
  • Shipped LLM-powered policy tooling to production: React front end, Python API
  • Designed the authorization engine that decides which LLM tools each user can call
  • Took agentic identity from nothing to running in production across 8 countries
  • Built cross-vendor security event streaming on OpenID Shared Signals (SSF)
  • Presented at Gartner IAM Conference, December 2024
Liberty Mutual Insurance
May 2017 – September 2022
Principal Software Engineer
  • Rebuilt the async data layer; the resulting P1 recovery saved ~$50M in downtime
  • Code Insights: a serverless platform that ran automated security scans across the company
  • Digital Asset Portal: 700K+ assets, the system the company's API governance ran on
  • Built Noteworthy, a real-time app for agile retrospectives; 15,000+ users later, it's still running 9 years on
Languages
TypeScript JavaScript Python Java C# Clojure Kotlin Bash Lua
Frameworks
React Node.js Spring Boot Next.js Express Vue Hono
Cloud
AWS Docker Kubernetes Bedrock Terraform
Data & Arch
LLMs Claude Code MCP PostgreSQL OAuth 2.1 DynamoDB Microservices Elasticsearch